# Basic Example
Let's explore the most basic Speckle viewer example, step-by-step.
Before we can do anything, we'll need a HTML container for the viewer.
<!DOCTYPE html>
<html>
<head>
...
</head>
<body>
...
<div id="renderer">
...
</body>
</html>
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First thing we want to do is to create and initialize a viewer instance.
/** Get the HTML container */
const container = document.getElementById("renderer");
/** Create Viewer instance */
const viewer = new Viewer(container);
/** Initialise the viewer */
await viewer.init();
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Next, let's add a camera controller so we have control over the camera.
/** Add the stock camera controller extension */
viewer.createExtension(CameraController);
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Finally, let's load in some data from a Speckle model. It's easier to use the provided UrlHelper
which knows how to parse various speckle URL formats
/** Create a loader for the speckle stream */
const urls = await UrlHelper.getResourceUrls(
"https://app.speckle.systems/projects/24c98619ac/models/38639656b8"
);
for (const url of urls) {
const loader = new SpeckleLoader(viewer.getWorldTree(), url, "");
/** Load the speckle data */
await viewer.loadObject(loader, true);
}
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You can run the example live here (opens new window) or